Asuran

Genesis
During the war with the Wraith, the Lanteans sought to create a weapon which would attack Wraith DNA. Turning to nanite technology, the Lanteans built nanites which would allow for organic assimilation and replication, encoded with an aggression code that surpassed even that of the Wraith. Without warning, the nanites suddenly began replicating and interlocking, taking the most advanced form they knew—human. Even in this form, the aggression codes remained. Fueled by a rage they could not understand, the machines begged the Lanteans to remove the aggression programming, but the Lanteans refused, for they had created base codes that prevented the Asurans from harming them, and they were desperate to find a weapon to destroy the Wraith.

When they concluded that the Asurans would not be the weapon they sought, the Lantean Council sent a fleet of Aurora-class warships to Asuras, wiping out the laboratory and the nanites, and deleted all references to the project from their database, save for Asuras' Stargate address. However, some of the nanites survived, and began to replicate again which resulted in the Second Birth. After the Lanteans lost the war and returned to the Milky Way galaxy the Asurans began to attack the Wraith. The Wraith created a shut down code that deactivated their directive to attack them. This resulted in them returning to their homeworld where they isolated themselves to that planet alone.

Children of the Ancients
Ten thousand years later, the Asurans had achieved much: they had built at least one city-ship, as well as surrounding structures, and were able to mass produce Zero Point Modules as fast as the Lanteans could. Most of the Asurans, such as Oberoth, were content to live as they had, but some, like Niam, desired to ascend and truly equal their creators. When the Atlantis Expedition contacted them, the Asurans welcomed them at first, claiming that they were a faction who had split with the Lanteans over how to act in the war with the Wraith. Upon learning that their visitors needed Zero Point Modules, they forcefully probed their minds and learned that their visitors, many of whom were descendants of the Lanteans, had taken up residence in a very much intact Atlantis. Intending to destroy Atlantis out of retribution, they sent their city-ship to Lantea; however, Rodney McKay, with the help of Niam, tried to alter their base code and remove their aggressive tendencies. McKay also created a program that froze the Asurans, and rigged the city-ship to detonate. Taking Niam with them, Atlantis 1 escaped, but were soon forced to leave Niam in space after the other Asurans reset his programming and he attacked Weir.

Later, after Atlantis had been reclaimed by living Lanteans, the Asurans attacked the city. Finding a way to overcome the code which prevented them from harming the Lanteans, they attacked the city, occupying it and taking Major General Jack O'Neill and Richard Woolsey hostage. John Sheppard, Weir, McKay, Ronon Dex, Carson Beckett, and Teyla Emmagan hatched a daring plot to rescue O'Neill, Woolsey, and Atlantis. They initially attempted to use Niam to upload a virus into the Asurans which would freeze them for seven hours, allowing them to attack the Asurans. However, Niam reactivated, forcing them to kill him. As a new plan, they modified the shield emitters to release a massive replicator disruptor wave, destroying the Asurans who invaded the city.

Angered that both attempts to take the city failed they started to build a fleet of ships to strike at the heart of the problem-Earth. The Apollo made short work of this plan by destroying the ships. The Asurans then attempted to destroy Atlantis a third time with a Stargate Satellite, firing a sustained energy beam through the Stargate at Atlantis. All attempts to destroy the satellite failed. Using their unlimited ZPMs, they were able to keep the Stargate open indefinitely. The Asurans almost succeeded in destroying Atlantis, only to have it fly away.

The Enemy of My Enemy
The Asurans remained on their homeworld for a time until their base was infiltrated by the Atlantis Expeditions flagship team. After stealing a power module from the Asurans, Rodney McKay activated the Asuran command directive that forced the race to attack the Wraith. It was discovered that the directive had been deactivated for centuries by the Wraith through the use of a computer virus. The directive was reactivated by the team, but Doctor Elizabeth Weir was captured by the Asurans. Sheppard, McKay and Ronon attempted to escape in a Puddle Jumper, but got cornered by an Asuran cruiser. They were saved by the timely arrival of the Apollo which laid down covering fire for them to land in one of the ship's 302 Bays and then jumped to hyperspace without taking any damage.

After being activated, a fleet of Asuran cruiser departed Asuras and attacked a Wraith planet. The Asuran-Wraith War had begun which, at first, caught the Wraith off guard. However, the Wraith began to resist which saw the destruction of two Asuran cruisers in the conflict. Despite the war between the two foes, the Asurans recognized a weakness within the Wraith: dependence on humans as a food source. As such, the Asurans developed a new tactic: wiping out human settlements in order to starve the Wraith. Six human worlds were destroyed in the Asurans new plan, but at least a dozen Hive Ships were destroyed as well.

After the Atlantis Expedition developed the means to track the Asuran cruisers deployed throughout the galaxy, they decided to put the Asurans on the defensive. Attacks by the Apollo and the Daedalus using new Asgard weapons forced them to retreat to their homeworld, congregating all of their ships at Asuras for safety in numbers. Thanks to a new plan developed by McKay, the Atlantis Expedition, the Wraith, and the Travelers ally together, and Fran, a Replicator McKay created, the Daedalus, the Apollo, seven Wraith Hive-ships and seven Travelers ships, including their Aurora-class warship, launched an all-out assault on Asuras to turn all of the Replicators into a mass of nanites and overload their ZPMs, destroying the planet in the process and taking the Asurans with it.

The plan failed horribly when the Asurans were able to counteract the coding FRAN had attempted to upload into their collective, and their ships quickly regrouped to fight off the task force. Despite several lost ships, the Asurans achieved a decisive victory and continued teh war on the Wraith, now intent on destroying all human and Wraith life in the galaxy.

They were mostly unmatched by the Wraith or even the Expedition, and over the next six months, dozens if not hundreds of worlds fell to their methodical onslaught.

Asuras itself was later destroyed by Dr. Elizabeth Weir and her group of renegade Asurans seeking ascenscion, but now content simply putting as close an end as possible to the Asuran threat. Detonating a dozen ZPMs on Asuras, nothing was left but ash in that solar system. Despite this, many Auroras remained viable and the mission to cleanse Pegasus continued.

It was not until they attempted to destroy Proculus that they found an equal match in Chaya Sar, and the Asurans completely avoided the planet after she destroyed three of their craft with little more than her thoughts.

When Todd's ZPM Powered HiveShip engaged the Asurans, they were shocked at the level of power teh craft could bring to bear. 6 Auroras were unable to do more than moderate damage to it

With the Wraith desperate, and the Expedition under seige, the Asurans then agreed to let the expedition leave the galaxy as long as Atlantis was handed over to them along with any technology they had stolen. The Asurans agreed to assist the Expedition in fending off a Wraith seige. What they didn't know was that they were being used as a distraction for Atlantis to activate its experimental Wormhole Drive to escape both the Wraith and Asurans.

in the final battle of Pegasus, 14 Asuran Auroras and Cruisers engaged a dozen Hive Ships and their cruisers. The Wraith were quickly shredded by the Asuran's weapons, but then were faced with the Superhive which had just arrived.

Atlantis did not witness how teh battle fared, but it is unknown who won the ensuring battle. It is known that the Superhive was able to fend on six auroras and teh Daedalus all at once and only sustain moderate damage, so it could have gone either way.

Quest for Ascension
Dr Elizabeth Weir temporarily led a small group of Asurans seeking Ascenscion, but with the main group of Asurans decimating the galaxy, these rogue Asurans eventually sacrificed themselves in a final mission to destroy Asuras entirely. None survived.

Background
Nanite Construction

The Asurans, while appearing to be a human, are actually a collection of microscopic nanites that combined to form a much more complex organism that mimics the form of their creators; the Lanteans. As such, while they might appear to be Human, they are infact a machine based species with a great level of strength which can easily overpower a Human. They were capable of being created on the surface of the nanite creation machine where the nanites coalesced into a silvery human shape whereupon a organic appearance took form. Furthermore, their lack of a true skin meant that projectile weapons were useless against them as the bullets simply passed through their bodies. Any "wounds" simply healed at an accelerated rate with no degradation in the Asuran's movements. Certain forms of energy weapons seemed to be capable of stunning them but only for a moment. All Asurans were far stronger then humans and were capable of sending a human flying with just a single push.

In addition to this, the nanites in their body allowed them to probe the minds of Humanoids in a similar capacity as that of the Milky Way's Human form Replicator's. All that required was the Asuran to move their hands to the forehead of the individual and press forward. The nanites passed through the skin where it interacted with the brain of the organic being. In this state, the Asuran was capable of replicating a virtual world with the Human being unaware of the probing. This process allowed the Asuran to experience the memories and thoughts of the Human though those with prior experience of this action can resist their attempts. When exiting the probe, the Human typically experiences a great deal of pain. This process was described by Richard Woolsey as the most painful experience he had ever seen. Other Asurans were capable of doing this act on their fellow kind. They were also capable of killing fellow Asurans by placing their hands in the body of another Replicator and severing the nanite bonds causing them to disintegrate into a pile of dust.

Obstacles that were in the way of the Asuran were also not a problem to them as their nanites were capable of slipping through the minuscule cracks within door mechanisms whereupon they reconstitute themselves on the other side. This meant that physical obstructions did not impede their movements.

One insidious ability of the nanites was their capacity to infect other race's by a simple touch. A single brief moment of contact can allow an Asuran to infect a person with the nanites which begin replicating immediately inside the body. As they begin multiplying exponentially, they start to slowly consume the body of the host. The host body remains in a coma-state while this occurs and while the nanites were quite capable of killing her, in their diminished numbers they would not be able to survive on their own. This was why they began stripping the body of raw material to produce more of their number thus transforming the host into a new Asuran.

This was only done so until they reached sufficient numbers to begin their own independent entity. This was one method through which they were capable of creating more Asurans but was not considered the standard practice and was more like a last desperate attempt to survive by the infecting Asuran. In this state, the nanites were vulnerable to electromagnetic pulses though they were capable of consuming the organic tissue of a body and integrate it into their form thus making them immune. As part of their programming, the nanites immediately find and destroy any form of Wraith DNA within the host body in an aggressive fashion.

The nanites contain an element of the infecting Asuran's personality which attempts to subvert the mind of the Human host through trickery. The power of the Replicator personality was determined by how many nanites were within the host body and the mind worked to suppress the immune system of the host in order to give the nanites the freedom to reproduce their numbers. This was why the host was in a coma state and was completely unaware of the process.

The Asuran nanites were highly aggressive due to the nature of their programming as they were to be used as a bioweapon. This was so great that it surpassed their enemies even. The technology used allowed for the organic assimilation and self-replication to increase their effectiveness. This increased to the point that the molecular machines began to form even more complex organisms and eventually evolved into the most efficient form they knew of which was that of their creators. The nanites were able to incorporate organic material into their makeup if the raw material was available.

The unique nature of the nanites meant that Neutronium was a vital component in their manufacture. In their unaltered state and in small numbers, the nanites were also vulnerable to electromagnetic pulses which was capable of destroying the small machines. They were also incapable of surviving unaided in the void of space. Direct solar radiation severely diminishes their power levels leaving them incapacitated, but not dead.

Asuran nanites were capable of creating Organic Asurans atom by atom making a living breathing being.

Termination
Due to the nature of their construction, the Asurans have proven to be very difficult to terminate with weapon fire only stunning them temporarily. } However, due to their relationship to the Replicators that invaded the Milky Way galaxy a few years ago, it was quickly discovered that the use of a disruptor weapon, also known as an Anti-Replicator Gun, was capable of disrupting the link that allowed the nanites to form a Human shape. This essentially destroyed the Asuran in the process which would crumble into a pile of dust-like particles.

However, the Asurans have proven to be very adaptive to weapons that can harm them and repeated uses of ARG weaponry helps the machine race to develop an immunity against the device. This combined with the ability of the Asurans to recreate destroyed members of their race demonstrates how difficult it is to actually destroy the machine race.

Another means of termination is to expose an individual Asuran to outer space. The individual doesn't crumble into a pile of dust, but can be frozen, as the solar radiation has the ability to freeze the bonds between nanites, incapacitating them. But they can be reactivated by anyone capable of space travel.

Asurans are able to kill one another, by placing their hands through the foreheads of a counterpart Asuran, after which they are able to sever the bonds of the nanites holding the body together, thus killing them as they turn into a pile of dust.

Programming and Subspace Link
Being a machine race, the Asurans are ultimately governed by the coding with which the Lanteans programmed them with. As they were designed to be a weapon, the Asuran's were created to be highly aggressive which was at the core of their being. This fuelled a rage that they were incapable of containing and even surpassed that of the Wraith. The nanites themselves had this programming present within them which forced them to actively find and destroy Wraith tissue in the body.

The Lanteans implanted a number of directives within the Asurans known as the Base Code. This was incredibly complex and contained a code of over three billion chemical base sequences. It included parameters that prevented the Asurans from harming their creators and from tampering with the code themselves. Another directive prevented them from altering their physical appearance upon a creation of one of their own. The basic core of their being was a programming that was responsible for their being which was a mission parameter to attack the Wraith. While this was the case, it was possible for outsiders to alter the Base Code. Initial tampering allowed for the Asurans to alter their own programming allowing them to bypass the directive that prevented them from harming their own creators.

The Asurans were each individual units despite their basic command code being interconnected over a powerful subspace frequency. While this was the case, they were not a collective hive mind like the Milky Way Replicators. This expansive subspace network linked them all together and allowed them to know whatever their comrades were perceiving. This also allowed them to watch for signs of betrayal among their kind and were capable of Resetting a rogue Asuran who are reverted to their base programming which is a highly aggressive state that attacks any enemies that it perceives. While rogue Asurans were capable of being reprogrammed by the collective, certain groups were capable of maintaining their presence and hiding within it. The subspace collective allowed the Asurans to track their own movements.

A key advantage provided by the subspace link was the capacity to adapt to certain threats. This was namely the case against the threat posed by Replicator Disruptor weapons. While ordinarily the weapon was able to break the bonds between the nanites, continuous exposure to the energy allows the Asurans to collectively work out it's frequency and develop an immunity. Furthermore, it allowed them to restore a deceased member of their kind allowing for a destroyed Asuran to be recreated. Each of the Asuran's exist within the collective and can be replicated many times. This was done through the subspace collective which was responsible for digitizing the Asuran mind and aiding in its placement within a new body. }

A further addition to the subspace network was a periodic collective update known as Merges. This allowed the Asurans to exchange new information among themselves and disseminate new data among their people. Any hacking into their network can be detected once a Merge occurs which causes all the Asuran's to freeze until all the new data has been distributed among their kind. While they were capable of doing this normally, the Asurans also possessed a Central data core which acts as a backup hard drive for the collective and aids in spreading the data of a Merge.

While a potent advantage, the subspace link and their programming has shown a number of weaknesses. Outsiders were capable of altering the base code and were capable of causing a momentary freeze that affected all the Asurans. The Wraith demonstrated the capacity of infecting the Asuran's with a virus that deactivated their directive that forced them to attack their mortal enemies. Attempts to manipulate the link can be established by a small number of nanites or by captured lone Asurans. However, despite this being the case, the Asuran's demonstrated the ability to harden their defenses to prevent such attacks in the future.

Society
Very little has been seen of actual Asuran society though it appears to mimic that of the Lanteans in design. However, as a civilization, its been noted that the species are actually stagnant with little change since their original construction. Most Asurans decide to continue this way of living though some wish to break the static society they live in.

Some Asurans such as Niam sought to fight their aggressive instincts and remove it in order to achieve Ascension like their creators. This is despite the feeling of betrayal their kind feel towards their makers as they simply wish to emulate their creators to the fullest extent and become one with them. This group were considered renegades by the greater Asuran society who did not hesitate in exterminating their kind.

Most of the Asuran species believe that they were betrayed by their creators and abandoned for the favored siblings; Humans. As such, the Asurans tend to lash out against Humans and seek to wipe out the last traces of the Lanteans. They view the Tau'ri with great envy and hatred due to the fact that many are direct descendants of the Lanteans, they are from Earth, the homeworld of the Lanteans, and they now inhabit Atlantis, the city of the Lanteans. They viewed organic-based life being indifferent to their own and saw humans as simply another form of machine.

It was thought by some of the Asurans of this "heretical" belief system that they should not abandon their technological origins and sought an artificial means of ascension.

Technology
&nbsp The Asurans had numerous advanced technologies at their disposal. More or less, however, they imitated the outdated Lantean technology in use until they were abandoned and almost destroyed by their creators, most notably city-ships and the Aurora-class, because they desired to equal their creators, and it was also the most advanced technology known to them. Until Elizabeth Weir joined them, there is no evidence of them ever researching their own technology, and as the Milky Way Replicators were unable to develop their own technology, it is unlikely they could either. For this reason most of the technology used by the Asurans is inferior to the technology used by the Lanteans just before they returned to Earth, such as their drones and shields.

Starships
The Asuran Fleet was an imitation of the outdated Lantean fleet where it incorporated the outdated Lantean technology

Known Asurans

 * Elizabeth Weir
 * Cetus
 * Koracen
 * Lia
 * Niam
 * Oberoth
 * Talus

World under Asuran control

 * Asuras
 * Chunky Monkey
 * Niam's faction's planet